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Assassin Cross.

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Assassin Cross. Empty Assassin Cross.

Mensagem  Liottip~ Sáb Dez 25, 2010 5:29 pm

Assassin Cross [WoESinX]

The role of a SinX in WoE:SE has continued to deteriorate over time. Nonetheless, they are still extremely useful given the correct circumstances. If you're playing a SinX, you need to be very patient, mature, and know your class capabilities above all. You should not be acting hero during a full GvG, you'll simply get picked off and die. It's okay if you want to be annoying, but don't do it if you won't stay alive. A live SinX is better than none. Your time to shine is during pushes/rushes and counter-rushes, not trying to Grimtooth a devo'd Prof. Useless. Don't be a Nazca or Loki Breaker v2. Gear switching is also important.

General responsibilities:

1. Make sure you friend the linkers before WoE. Use "/hi SINX LINK" to ask for link. This way the linkers know what skill to use.

2. Ground control is your top priority as well as picking off people behind the guild (garbage kills really). Immediately SB spam any enemy character who runs into the guild. Usually you should be positioned in the middle of the guild, close behind the front line.

3. Do not grimtooth outside or inside of the group. If you are outside, you will get detected and destroyed. If you are inside, you will be sighted constantly. In other words, do not grimtooth Your sonic blow can be DEADLY, especially to every 1VIT class and High Priests. Taking down enemy creators that try to sneak into the guild will be SIMPLE for you. If an OLP prof happens to get inside us, focus SBs on it and add as much DPS as you possible can to keep them busy and possibly assist for the kill. If none of those easily taken down classes are inside us, feel free to take down anyone else that may be sneaking around inside us.

4. Run 1 VIT. You can stand closer to the front of the guild with devotion and take little to no damage, but still sometimes get misfired by AD, protection other classes, including your paladin, from taking massive amounts of damage.

5. Keep BoS up. You need to watch very carefully for people trying to rush into us or past us. Use this also to watch for creators that think they can hide in our group from your katars

6. Friend the SPP Creators before WoE. Use "/hi FCP PLEASE" if you need FCP.

Push responsibilities:

1. When given the order to push and the countdown do not hesitate.

2. Ensure EDP is on. Ensure endow/provoke/box of resentment are on.

3. Move up in ~6 cell range. Hide. Grimtooth. This is your moment to actually use grimtooth. Enjoy. Concentrate your GT on the area the leaders asked you to focus.

4. Try to stay alive. Retreat if detected. Help to hold the new line until the next order to push is given.

Rush/wipe responsibilities:

1. When given the order to rush/wipe and the countdown do not hesitate.

2. Ensure EDP is on. Ensure endow/provoke/box of resentment is on.

3. Speed Pot within melee range of the enemy guild. This is your moment to be exceptionally useful. Clean up the trash. Enjoy. There aren't many rushers (a few Profs, WSs, Gypsies, SinXs, Champions will be with you), so you need to stay alive until this moment.

4. Sonic Blow any Creators, Snipers, High Priests or DPS High Wizards you see. Focus especially on the Creators. Make sure you pot.

Counter-rush responsibilities:

1. Do not panic.

2. Ensure EDP is on. Ensure endow/provoke/box of resentment are on.

3. Cloak, speed pot and rush at the enemy Creators. Drop them as quickly as possible. Snipers are a good secondary target.

4. Use a Bwing if told to. Not before.
Liottip~
Liottip~
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